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 [Exploit/Hack] Manipulating Pathfinder

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Scott
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Join date : 2008-06-25

PostSubject: [Exploit/Hack] Manipulating Pathfinder   Thu Jul 03, 2008 7:26 am

I've had this idea for a while but tonight i actually put it to action, Its actually very simple. This is my first guide/hack release.
The only reason i post this here is because i don't think its been done before.

Will become very useful for quests.

First of all you need this: http://www.elitepvpers.de/forum/co2-exploits-hacks-tools/125718-c-source-app-datcryptor.html

[SIZE="6"]Once you've got that go to your conquer 2.0 program files and go to ini, drag MapDestination.dat onto the exe, and open the .txt file, Simply go to the city that your in and replace say the blacksmith in twin city's coordinates with whatever coordinates you want. Save the .txt and drag it onto the .exe it will say do you want to overwrite MapDestination.dat say yes.

Reopen your client and use pathfinder and it will take you to your custom coordinates![/SIZE]


I think someone should attempt to make a hack where you just type custom coordinates that would be great! But for the meantime this will work!


ENJOY!






Map ID List(Used for making pathfinder on maps that doesnt have it):
Code:

            Desert = 1000,
            AncientMaze = 1001, //(MYSTIC CASTLE)
            TwinCity = 1002,
            Mine = 1003,
            Promotion = 1004,
            Arena = 1005,
            Stables = 1006,
            BirthVillage = 1010,
            PhoenixCastle = 1011,
            RebirthMap = 1012,
            HawkCave = 1013,
            BanditCave = 1014,
            BatCave = 1016,
            AdvanceZone = 1017,

            ApeMoutain = 1020,
            DesertCity = 1000,
            ReedIsland = 1015, //(BIRD ISLAND)
            DreamLand = 1012,
            KylinCave = 1016,
            TrainingGround = 1039,
            Market = 1036,
            Lottery = 700,
            Jail = 6000,
            GuildArea = 1038

            grocery2 = 1009,

            mine01 = 1003,
            forum = 1004,
            horse = 1006,
            star01 = 1100,
            star02 = 1101,
            star03 = 1102,
            star04 = 1103,
            star05 = 1104,
            star10 = 1105,
            star06 = 1106,
            star07 = 1107,
            star08 = 1108,
            star09 = 1109,
            smith = 1007,
            ArmorColour = 1008,
            sky = 1012,
            warena = 1017,
            parena = 1018,
            larena = 1019,
            mine = 1021,
            brave = 1022,
            mineone = 1025,
            minetwo = 1026,
            minethree = 1027,
            minefour = 1028,
            mineone2 = 1029,
            minetwo2 = 1030,
            minethree2 = 1031,
            minefour2 = 1032,
            newbie2 = 1035,
            playground = 1039,
            mineone3 = 5000,
            factionblack = 1037,
            skycut = 1040,
            skymaze = 1041,
            prison2 = 6001,
            lineuppass = 1042,
            lineup = 1043,
            lineup2 = 1044,
            lineup3 = 1045,
            lineup4 = 1046,
            lineup5 = 1047,
            lineup6 = 1048,
            lineup7 = 1049,
            lineup8 = 1050,
            riskisland = 1051,
            skymaze1 = 1060,
            skymaze2 = 1061,
            skymaze3 = 1062,
            star = 1064,
            boa = 1070,
            parena1 = 1080,
            parena2 = 1081,
            newcanyon = 1075,
            MapleForest = 1076,
            newdesert = 1077,
            newisland = 1078,
            mysisland = 1079,
            riskisland1 = 1063,
            idlandmap = 1082,
            parenam = 1090,
            parenas = 1091,
            house01 = 1098,
            house03 = 1099,
            sanctuary = 1601,
            task01 = 1201,
            task02 = 1202,
            task04 = 1204,
            task05 = 1205,
            task07 = 1207,
            task08 = 1208,
            task10 = 1210,
            task11 = 1211,
            islandsnail = 1212,
            desertsnail = 1213,
            canyonfairy = 1214,
            woodsfairy = 1215,
            newplainfairy = 1216,
            minea = 1500,
            mineb = 1501,
            minec = 1502,
            mined = 1503,
            stask01 = 1351,
            stask02 = 1352,
            stask03 = 1353,
            stask04 = 1354,
            slpk = 1505,
            hhpk = 1506,
            blpk = 1507,
            ympk = 1508,
            mfpk = 1509,
            faction01 = 1550,
            faction012 = 1551,
            grocery3 = 1510,
            forum1 = 1511,
            tiger1 = 1512,
            jokul01 = 1615,
            tiemfiles = 1616,
            tiemfiles1 = 1617,
            Dgate = 2021,
            Dsquare = 2022,
            Dcloister = 2023,
            Dsigil = 2024,
            cordiform = 1645,
            faction2 = 1560,
            faction3 = 1561,
            forum2 = 1707,
            Gulf = 1700,
            BotJail = 6001,

If you pathfind with the Non DC speedhack you will be there in no time!

I found this hack out myself.

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SillyWabbit



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PostSubject: Re: [Exploit/Hack] Manipulating Pathfinder   Thu Jul 03, 2008 8:03 am

Nice.. Ima Try It Out
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Selene

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PostSubject: Re: [Exploit/Hack] Manipulating Pathfinder   Thu Jul 03, 2008 12:40 pm

is very good idea when I have time to do that thanks for your contribution Scott (L)
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Amit08
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PostSubject: Re: [Exploit/Hack] Manipulating Pathfinder   Sat Jul 05, 2008 5:01 pm

nice m8
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rbombx2345



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PostSubject: Re: [Exploit/Hack] Manipulating Pathfinder   Wed Jul 09, 2008 8:54 am

Nice hack its very helpful lol
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